Monday, May 25, 2009

Invisible surfaces in your static meches?

http://groups.google.com.au/group/arch1101/browse_thread/thread/82cbb17279408790/2626edd47bbc8e60?lnk=gst&q=hayley#2626edd47bbc8e60
if the static meches that you have imported into Unreal have invisible surfaces/faces/planes, all you need to do is:
In your sketchup model, right click the face which would be missing in Unreal and click "reverse face"
Repeat for every face until they are no longer a darker grey colour.
Then Re-Import the meche XD
It shall work
Thanks to Anthony :)


For that helpful hint thing

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